I am a game developer working in Austin, Texas.

I want to be a part of a development studio that has an environment that consumes my passion for creativity and innovation. I believe these two traits pertain to all of the major components of game development - art and design of course, but also software design and implementation. I want to continue working hard, while absorbing and learning from all around me.


Professional Experience

Archetype Entertainment
Austin, Texas    April 2020 - Present

Airship Syndicate
Gameplay Programmer
Austin, Texas    April 2019 - April 2020

QC Games
Software Engineer
Austin, Texas    April 2016 - April 2019

Team Chaos
Software Engineer
Austin, Texas    June 2015 - March 2016

College/Intern Experience

Team Chaos
Intern in Game Development
Austin, Texas    January 2014 - May 2015

Multimedia Games
Intern in Game Development.
Austin, Texas    June 2013 - December 2013

Alcatel-Lucent (Motive Office)
Co-op in mobile app development.
Austin, Texas    September 2012 - May 2013

Zupt LLC.
Software Design and Testing.
Houston, Texas    July 2011 - August 2011   


Education

University of Texas at Austin
Bachelor of Computer Science: Computer Science
GAMMA Capstone Program
Austin, Texas    August 2010 - May 2015


Academic Projects

2D & 3D Game Development Capstones         August 2014 - May 2015
Over the course of 2 semesters, I worked with and led two separate teams (one per semester). Both were comprised of passionate students with varying disciplines (art, design, and programming). Each semester was a test in team management, organization, and communication whilst we designed, and implemented our games.

Game Technology: Game Engine         January 2015 – May 2015 
Using Ogre3D and Bullet physics, myself and 3 others worked together to build a simple game engine. With little direction from instructors we had to create and design our own framework which managed Actors in the scene with 3D models, physics simulation, and gameplay logic.


Skills

Programming Languages: C#, C/C++, Java, Python, JavaScript

Game Technology: (Advanced) Unreal, Unity

Version Control: (Advanced) Perforce, Git (Intermediate) Subversion